
                (function() {
                    var nodeEnv = typeof require !== 'undefined' && typeof process !== 'undefined';
                    var __module = nodeEnv ? module : {exports:{}};
                    var __filename = 'preview-scripts/__qc_index__.js';
                    var __require = nodeEnv ? function (request) {
                        return cc.require(request);
                    } : function (request) {
                        return __quick_compile_project__.require(request, __filename);
                    };
                    function __define (exports, require, module) {
                        if (!nodeEnv) {__quick_compile_project__.registerModule(__filename, module);}
require('./assets/Scripts/ChooseGame/MatchState');
require('./assets/Scripts/ChooseGame/MatchUser');
require('./assets/Scripts/ChooseGame/chooseModel');
require('./assets/Scripts/FightGame3/FightGame3');
require('./assets/Scripts/FightGame4/Game4Fight');
require('./assets/Scripts/FightGame4/RivalGame');
require('./assets/Scripts/Game1/BoxCollision');
require('./assets/Scripts/Game1/Game1Main');
require('./assets/Scripts/Game1/MoveBackGroud');
require('./assets/Scripts/Game1/OperateBlock');
require('./assets/Scripts/Game1/PersonsGame1Main');
require('./assets/Scripts/Game1/PrefabState');
require('./assets/Scripts/Game1/PressButton');
require('./assets/Scripts/Game1/SyowPosition');
require('./assets/Scripts/Game2/BoxState');
require('./assets/Scripts/Game2/Game2Main');
require('./assets/Scripts/Game2/GroundChildState');
require('./assets/Scripts/Game2/InitPrefabState');
require('./assets/Scripts/Game2/PuyoDown');
require('./assets/Scripts/Game2/SyowPositiin');
require('./assets/Scripts/GetServer');
require('./assets/Scripts/ImageLoader');
require('./assets/Scripts/JumpLogin');
require('./assets/Scripts/Loading');
require('./assets/Scripts/Main1/ShowUser');
require('./assets/Scripts/Main1/TurnScene');
require('./assets/Scripts/Main1/const');
require('./assets/Scripts/Main1/menu');
require('./assets/Scripts/Main1/wxRankList');
require('./assets/Scripts/Match/PressButton1');
require('./assets/Scripts/PublicClass');
require('./assets/Scripts/ShowWorldRank');
require('./assets/Scripts/UserInfo');
require('./assets/Scripts/WechatLogin');
require('./assets/Scripts/game3/Back');
require('./assets/Scripts/game3/Common');
require('./assets/Scripts/game3/Menu');
require('./assets/Scripts/game3/Shape');
require('./assets/Scripts/game3/Stone');
require('./assets/Scripts/game3/game');
require('./assets/Scripts/game4/Figure');
require('./assets/Scripts/game4/Image');
require('./assets/Scripts/game4/Over');
require('./assets/Scripts/game4/StatuMachine');
require('./assets/Scripts/game4/game4');
require('./assets/Scripts/md5');
require('./assets/Scripts/wechatForJava');
require('./assets/migration/use_v2.0.x_cc.Toggle_event');

                    }
                    if (nodeEnv) {
                        __define(__module.exports, __require, __module);
                    }
                    else {
                        __quick_compile_project__.registerModuleFunc(__filename, function () {
                            __define(__module.exports, __require, __module);
                        });
                    }
                })();